﻿using pcEntity;
using System;
using System.ComponentModel.DataAnnotations;

namespace pcObjectLibrary
{
    public class PunchObjectLibrary : tPunch
    {
         [UIHint("TimeSpan")]
        public new System.TimeSpan punchIn { get; set; }
         [UIHint("TimeSpan")]
        public new Nullable<System.TimeSpan> punchOut { get; set; }
         [UIHint("DateTime")]
         public new System.DateTime punchDate { get; set; }
         public int? Hours { get; set; }

         public int? ApprovedHours { get; set; }
        [Display(Name="Employee Name")]
         public string EmployeeName { get; set; }


        public TimeSpan duration { get; set; }
    }
}
